SOME GUY ON THE INTERNET
presents...
ORBA: ROLEPLAYING GAME SYSTEM

Another questionable thing by Robert Aronson, vespinfeebler at gmail dot com
 

Chapter 4
Turns and Rounds


Battles begin on round one. Each combatant takes a turn to act (see below for how). Then round two begins, and so forth. There is no fixed amount of time passing per turn or round. The GM is free to determine the amount of time passing as dramatically appropriate.

Where tokens are placed at the start of battle is discussed below.

 

© Copyright by Robert Aronson, all rights reserved