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ORBA: ROLEPLAYING GAME SYSTEM

Another questionable thing by Robert Aronson, vespinfeebler at gmail dot com
 

Chapter 3
Event: Plot Forks


When the players can decide or otherwise affect the outcome of the story in some way, that's a Plot Fork, and it will change the course of the adventure.

A good adventure usually has a decent number of Forks since they allow the players to put their personal stamp on the experience.

When players encounter a Fork they should be told by the GM that this has occurred, and they should also be told in some way what all their potential choices are.

 

© Copyright by Robert Aronson, all rights reserved